AI Insights · Timothy · April 2025
Top 5 Low Poly Games on iOS in Slovenia: Q1 2025
Explore the performance trends of top low poly games on iOS in Slovenia during Q1 2025, featuring insights from Sensor Tower.
In the first quarter of 2025, the top low poly games on iOS in Slovenia demonstrated varied performance trends. This analysis, powered by Sensor Tower, provides insights into weekly downloads, revenue, and active users.
Roblox started the quarter with weekly revenue peaking at approximately $5.1K, before experiencing a decline to around $27 by the end of March. Downloads followed a similar downward trend, starting from 814 and decreasing to 324. However, active users showed resilience, fluctuating between 11.5K and 14.9K, indicating a steady engagement level.
Carnival Tycoon: Coin Games saw a modest revenue increase to $442 mid-January, with downloads initially strong at 1.3K but gradually dropping to 216 by the quarter's end. Active users remained relatively stable around 2K, showcasing consistent user interaction.
Eatventure experienced a decrease in downloads from 501 to a mere 1 by the end of March. Revenue fluctuated, reaching a low of $14 in late February but recovering slightly to $53. The active user base declined from 1.2K to 509, reflecting the download trend.
Idle Lumber Empire - Wood Game showed an interesting pattern with revenue rising from $10 to $248 towards the end of the quarter. Downloads peaked at 173 in early March, while active users saw an increase from 211 to 415 mid-quarter before dropping to 138.
Lastly, Frozen City displayed a stable active user count, hovering around 300. Revenue was minimal, reaching a high of $88 at the start of the quarter and declining to $16 by March's end, with downloads reflecting a similar low activity level.
These insights from Sensor Tower highlight how each game navigated the Slovenian iOS market landscape in Q1 2025, offering a snapshot of user engagement and financial performance.